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DC20 Pre-Orders

Created by The Dungeon Coach

Important Shipping Message

  • If you want to purchase any Digital PDFs, they can be found at https://thedungeoncoach.com/collections/all/dc20 (on July 5th)
  • Shipping costs have not added to your accounts yet (not for backers or for late pledges).
  • We plan to wait until closer to fulfillment to enter the shipping cost for the bundle of physical items you ordered.
  • Make sure to fill out your survey so we can ensure that shipping prices are accurate and fair.

Latest Updates from Our Project:

DC20 - Nov 24 Update: Subclass Brainstorm Complete
20 days ago – Fri, Nov 01, 2024 at 08:34:05 AM

DC 0.9 Updates

This has been the MOST productive month EVER for DC20’s production! Things are being dialed in now that all of the Kickstarter launch has ended and the team is finding their footing, along with me finally being able to focus ONYL on making the game (instead of other logistical / social media stuff). And it’s all thank to YOUR support!

Subclasses

We’ve been doing a lot of brainstorming on exactly WHAT subclasses to make. We’ve had a lot of discussion over how Subclass Features interact with the Class itself and with other Subclasses, to make sure there’s not any strange overlap or broken interactions.

Now, we’re finally to the point where every Class is in a good spot and the brainstorming for all the Subclasses is DONE! So now that we’ve decided what Subclasses to make our full focus is on finishing the Level 3 Subclass Features for each and then get it in your hands!

There’s going to be 26 different Subclasses (2 for each Class) going into 0.9, with 13 more Subclasses (1 more for each) coming down the pipeline. A ton of those Subclasses already have actual mechanics and Features that the team has developed as me and the team work on them and put them together. And one Subclass for the Sorcerer is pretty much done!

Future Production Updates

Here is the updated image that I have been showing yall for the Subclass Brainstorm Progression:

You also might have noticed 2 Class names have changed!

Fighter -> Champion
Ranger -> Hunter

I went into longer detail in this Livestream Here on why those changes were made, but I am really excited to see DC20 truly spread its wings!

I’m working on a new way to show you guys the production progress, with an idea of giving a “loading bar” that shows how much we’ve completed and where we’re at in this whole process. While I’m not giving any dates, I want to provide full transparency on exactly where we’re at on everything and what things are looking like.
Now, I’m working on a new Screenshot I can start to share in these updates that shows each Class and Subclass with a color coded circle next to each which displays how far along they are. I wanna be able to show you the progression per Subclass now, since before it was just the big picture before. Now you’ll be able to see the actual loading bar for each of those Subclasses! Once I’ve showcased them all in livestreams, I’ll be sharing these images so you can see that as soon as possible.

Since October was so wildly productive and we’re now on a roll, we’re all super excited to see how productive we can be in the future.

Update Video

If you want to hear a more in-depth update, I also recorded this video to give you my full thoughts and to explain our development processes in a little more detail.

Missing Survey Count: 1,767

NICE! 300 more of y'all answered your surveys from last time, and now we are at less than 2,000! If you have not completed your survey (or can not find it) then just click this link here and you can knock it out right now! 

DC20 - Oct 24 Update: Class Reworks + Subclasses
about 2 months ago – Wed, Oct 02, 2024 at 10:09:29 AM

DC20 0.9 Updates

Things are looking great AND October is looking to be the MOST productive month yet! Everything is dialing up and October marks the first month that I can truly focus on nothing but creating Subclasses. Before now has been a lot of Kickstarter things, team training, and class reworks (explained below). But now with all that out of the way expect to see a BIG jump forward in progress this month!

Class Changes

These were VERY important to do NOW because Subclasses build on level 1 and 2 features of all Classes, so I felt that now was the best time do do that. If you want to know more you can check out the YouTube video I made with more details linked below, but here is the big picture.

  • Fighter: Entire Rework of ALL level 1 and 2 Class Features
  • Cleric: Level 1 Feature Rework to grant Clerics a list of Divine Domain Options (similar to how Spellblades Disciplines work)
  • Warlock: Rework level 1 and 2 Self Healing mechanics and overall "re-flavored" things away from a BLOOD feel and to more of a pact and contract feel
  • Wizard: Flavor Feature Update
  • Bard: Level 1 and 2 Feature reorganization (they were the most "OP" class on paper)

Subclasses

I will keep showing the update to this image each month until we have ALL Purples (the final stage). So here is exactly where we are in that process for EACH Class. I use a color coded system to show where each class is:

White: Brainstorm Phase - think of all possible ideas
Blue: Narrow Down Phase - eliminate and condense ideas into 8+ subclasses
Gold: Mechanics Phase - establish the subclass fantasy and core mechanics
Purple: Subclass Creation Phase - each subclass is ready to be created

Here is a picture to show what Phase each class is at. The GOAL is to get ALL Purple, because once each of them are purple that means we are finalizing all the subclasses!

Given all the other things going on and the large amount of time put into Class reworks like the Cleric, Fighter, and others... this is a HUGE amount of progress, and will be even more during this month! 

Update Video

Missing Survey Count: 2,129

Great work, 600 of y'all answered your surveys from last time, and now its almost less than 2,000! If you have not completed your survey (or can not find it) then just click this link here and you can knock it out right now! 

DC20 - Sept 24' Update: Back from Gen Con + Subclasses
3 months ago – Wed, Aug 28, 2024 at 11:30:36 AM

First Full Project Update

Things have been wild the last 2 months! We Launched the Kickstarter, got through first round fulfilment of the 2 PDFs (Core Rules 0.8 and Monster Starter Pack 0.1), went to Gen Con, and NOW we are back and able to go ALL IN on DC20! There have been a lot of really cool things I want to share, but if you ONLY want the DC20 0.9 Updates, then here we go!

DC20 0.9 Updates

Starting with what people probably want to know the MOST, what is the status of Beta 0.9? So like I have said before, I will not be saying any dates or estimates of dates, this just puts wild pressure on me and then disappointment on yall if I don't hit the date. So instead I think a better way is to just show things as transparently as possible and you will SEE us get closer and closer to the finish line of each update to the Beta!

0.9 will bring SUBCLASSES to DC20 and open up the Level Cap of the game from only Level 2, up to Level 4! DOUBLE THE LEVELS!!!

Here is a small list of some other changes that have snuck into 0.9 as well!

  • Initiative Rework
  • Talent Update and Simplification
  • Random Balance Tweaks

Subclasses

There are going to be 3 Subclasses for ALL 13 Classes in the Core Rules for DC20. So I have a very elaborate process that EACH class goes through to "find" it's subclasses. I could easily make up a cool concept and crank out a subclass... but I want to future proof DC20 and TRULY take a big step back and see where the overall design space is for EACH class... then we can see the big picture of which subclasses will be those 3 that go in the Core Rules (and more to come in future books). So here is exactly where we are in that process for EACH Class. I use a color coded system to show where each class is:

White: Brainstorm Phase - think of all possible ideas
Blue: Narrow Down Phase - eliminate and condense ideas into 8+ subclasses
Gold: Mechanics Phase - establish the subclass fantasy and core mechanics
Purple: Subclass Creation Phase - each subclass is ready to be created

Here is a picture to show what Phase each class is at. The GOAL is to get ALL Purple, because once each of them are purple that means we are finalizing all the subclasses!

The only reason Cleric is white is because... Cleric subclasses are based off their domains... and I have to create a full blown domain / pantheon of gods that both works for DC20's lore and campaign setting AND is applicable to OTHER campaign settings as well. Which is QUITE the challenge, but an exciting prospect if I can do it right!

So check back next month for where these colors are and you'll see how far each class as come (and if we have any purples!!!)

Subclasses for 0.9 3->2

So I have good news and bad news here... 
Bad News: For the Beta 0.9 I will be reducing the number of subclasses released for each class from 3 down to 2. 
Good News: Beta 0.9 will be coming out sooner than it would have before... since now we only have to make 26 Subclasses... instead of 39!

BUT this just means that you will get the 3rd Subclass for each in a future Beta Release (probably 0.11). 

DC20 Playtest at GenCon w/ Brennan Lee Mulligan and Aabria Iyengar

THIS was the wildest game of my entire life, I tell the whole story in THIS VIDEO, but it was a great moment for DC20 to have such amazing people in this industry play it! No there is not a video of the GAME, I wanted it to be a private and fun game that they could just "shut off", sit back, and relax for. But it could not have gone better!

Less YouTube = More DC20

So I recently made an annoncement on YouTube that I will be making LESS videos and focusing more of my time on the development of DC20... which is nothing but a HUGE WIN for the community. It takes about 1 full day per week to do all it takes to make 1 video each week... so if I dont do that... I have 20% MORE TIME to make DC20! 

Now don't get me wrong, I will still be making videos! But instead of making vidoes because I "have to" (or the algorithm will kill me), I NOW will make videos because I WANT TO and I have something cool to share with everyone! I have a full video explaining it HERE, but overall I think this is a win for everyone, because I get to do what I love the most (making DC20) and yall get to get DC20 content more and faster because I can focus on that first (instead of videos).

New Executive Assistant = More DC20

This is HUGE, and I am sharing this becuase of what it means for DC20! Because of the Kickstarter's WILD success I have been able to hire a full time assistant / editor / director / etc! His name is Sky (you've seen him around for YEARS on discord) and yall have now also help make his dream come true as well!

But this is HUGE yall... the amount of things Sky can now take off my plate... which lets me spend MORE time creating DC20... is MASSIVE! This is just the start of what things will be possible from the amount of love and support this community has given us! Thank you all again!

Missing Survey Count: 2,766

If you have not completed your survey (or can not find it) then just click this link here and you can knock it out right now! Yall have overall done a GREAT job here and over 18,000 people finished already, so well done!! 

See yall in the October Update!

DC20 - Backerkit Surveys are LIVE!
4 months ago – Mon, Jul 29, 2024 at 11:42:04 AM

This post is for backers only. Please visit Kickstarter.com and log in to read.

DC20 - Beta 0.8 + Monster Starter Pack Beta Release + dScryb Code
5 months ago – Sat, Jul 06, 2024 at 12:49:54 PM

This post is for backers only. Please visit Kickstarter.com and log in to read.