If you want to purchase any Digital PDFs, they can be found at https://thedungeoncoach.com/collections/all/dc20 (on July 5th)
Shipping costs have not added to your accounts yet (not for backers or for late pledges).
We plan to wait until closer to fulfillment to enter the shipping cost for the bundle of physical items you ordered.
Make sure to fill out your survey so we can ensure that shipping prices are accurate and fair.
Latest Updates from Our Project:
DC20 June 2026 Update: The Future of 0.11
14 days ago
– Mon, Jun 01, 2026 at 07:04:03 AM
This month we have been releasing a LOT of “Sneak Peaks” into 0.11 Rule Changes. We have been listening to all the feedback and have made some updates that so far people have been loving! The game continues to become more efficient, intuitive, and streamlined as we have always said was a design goal, and 0.11 will really be the best showcase of where the final version of the game will land.
I have also outlined a color coded system to really SHOW how long between each update in the Progress Chart below!
0.11 Rule Changes
Here are some of the big changes coming in 0.11:
Better Scaling for Heavy and Brutal Hits
Streamlining Armors and Shields
Condensing and Simplifying Skills and Conditions
Speeding up Initiative
Streamlining Damage Resistance
& much more!
If you’d like more context on some of this stuff, you can check the following videos about them:
To be as transparent as possible with you guys about where we are in development, we made a chart to show our progress as we work through everything for 0.11’s release. We will continue to use this type of interphase for all future updates. You can see that chart here:
Stage 1: To Do: Compiling and Outlining what needs to be done
Stage 2: In Development: Developers are creating an initial draft of changes.
Stage 3: Dev Review: Developers have finished an initial draft and are discussing needed revisions.
Stage 4: DC Review: Developers have sent it to DC for his review and revisions.
Stage 5: Finalized: DC has approved all updates.
As you can see, pretty much everything is at least at Stage 2, with most of it being at Stage 5. Next month, we’ll have another progress update using this same chart!
DC20 May 2026 Update: Dev Roadmap + 0.10.5 Release!
about 1 month ago
– Fri, May 01, 2026 at 07:38:04 AM
We had some BIG releases last month with updated versions of The Hunter starter Adventure and the Monster Starter Pack PDFs! Then DC20 Core Rules 0.10.5 is LIVE now as well!
Click HERE for 0.10.5 Changelog if you want to see all the changes in one place:
How to get 0.10.5 (and Monster Starter Pack)
Go to DriveThru RPG and check your Library to download it!
We have outlined and made public what pieces of the game will be updated / added in what order. To be clear ALL of these things are in development and in their final stages already, these are not being started from scratch right now. Playtesting and development for things like the Exploration Pillar and Social Pillar have been in the works for YEARS already.
I also made a YouTube Video if you want to hear me break it down. Video Contains:
0.10.5 Changelog
DC20 Road Map walkthrough
Sneak Peek on the changes to Charisma coming in 0.11
Livestream Sneak Peeks
There is a lot of WEEKLY Sneak Peeks in the Livestreams so come check those out Every Tuesday 8:30pm CST! The livestream this week was the ROAD MAP Reveal for what the next updates will have in store! BUT I am also going to be posting more video updates that will be easier for people to find and get more info on all updates to DC20!
Here is the Livestream where I talk about some GREAT updates to simplify and clean up the game at levels 1 and 2. Livestream Showcase Link
I also just posted a Video explaining the changes to INITIATIVE coming in 0.11 as well! There is a lot of stuff coming as you can see and I can't wait to show you even more in the coming weeks!
DC20 April 2026 Update: Adventure, Monsters, & Music
2 months ago
– Wed, Apr 01, 2026 at 08:42:45 AM
The Hunted & Monster Starter Pack Update, & More
This month, on April 15th, we’re going to be releasing TWO PDF Updates:
Hunted: In the update to this FREE Adventure, we rebalanced it to match 0.10.5 standards and overhauled the adventure to fit into our new adventure format. This format makes it easy to run and play with VERY little prep time beforehand, laying out the information in a way you can read on-the-fly! We also streamlined the plot points and flow to make it feel better too.
Monster Starter Pack: The updated Monster Starter Pack has been completely redone. We’ve changed how we laid out the information, updated the information to be easier to understand, and made much more clear balancing guidelines. Now, you can use the Monster Starter Pack to make monsters confidently! We also have a full 10 monsters inside using our new balancing standards to give you simple examples.
We also are working on the first version of the Monster Collection Kickstarter PDF, which will be releasing very soon! This PDF will have even more guidance for creating monsters, with more high-level ideas and specific guidance on making monster traits. Not only that, but the first version will also have a total of 30 monsters! As the game grows and more levels of the game are playable, we’re going to expand and update the Monster Collection and the Monster Starter Pack to reach the number of monsters in each promised during the Kickstarter.
0.10.5 Update
We’re putting the final touches on 0.10.5 right now and it should be releasing THIS month. This update will come with Levels 5 & 6, 30+ brand new Spells, and updates to many existing spells! We can’t wait to hear your thoughts on everything!
Your feedback for 0.10 helped shape the direction of 0.10.5, so we’ll be waiting to hear you again. The BEST place to give feedback right now is in the Public DC20 Discord.
Together we worked hard to provide a simple and efficient set of music that you could play for ANY session to set the right tone scene by scene when you play DC20 (or any TTRPGs)!
Kickstarter Backers: Don’t forget to use your code "DC20" on dscryb.com to get your 90-day trial! Non-KS Backers: You can use code "THEDUNGEONCOACH" for a free 30-day trial!
Response + Feedback on Development Timeline
There have been people asking questions on what exactly is taking so long on DC20's development, why is it not done by now, etc. So I made a response video that gives the best insights I can, and also asks for feedback from YOU all as well. I have always said since the Kickstarter Started that the development will take as long as it needs for the game to be truly "complete", but this video gives some more specific insights as to the "why" of it all. I hope this sheds some light on it and please leave comments in that video too!
DC20 March 2026 Update: Spells, Monsters, and Adventures!
3 months ago
– Mon, Mar 02, 2026 at 12:03:47 PM
0.10.5 Spell Feedback
The 0.10.5 Spells are currently being finalized, and we have listened to your feedback about them! The main feedback we’ve gotten is that people don’t want us to condense them too much and that they really liked the "Level 1" versions of Spells and don’t want us to get rid of that. We were never planning on doing too much on this, but we took another look at all the spells and I think everyone is gonna like where we’ve landed!
Monsters!
Next month we’re going to have a BIG PDF release of monsters for DC20. We are updating the Monster Starter Pack + the Monster Collection PDF. HUGE resource on how to make your own monsters from scratch or adjust ones already made, along with more monsters from levels 1 -6 as well! This will be the FIRST release of the PDF and there will be more updates in the future that add in the rest of the monsters from all the Kickstarter Stretch Goals.
Before the Monster Collection PDF, though, we’re releasing an update to the Monster Starter Pack! It has been completely overhauled and fits in line with DC20’s current balance standards. We’re just putting the finishing touches on it and are gonna have that out to you soon!
New Adventure
There is also an adventure in its final stages of publishing that will be released FOR FREE to ALL Kickstarter Backers... but that is all I can say on that right now. I have appreciated everyone's patience in the longer development cycles of DC20 and I wanted to say thank you by giving away an ENTIRE "3 Shot" adventure, fully published with art away to KS backers for FREE as a THANK YOU for sticking around for so long and being a part of this. I will talk more about it in future updates as the Adventure gets closer to release!
DC20 Feb 2026 Update: Level Increase for 0.10.5
5 months ago
– Fri, Jan 30, 2026 at 09:31:46 AM
Character Progression Update
Class Progression Table for all classes have changed and with that change (see table below) the level cap for DC20 will increase to LEVEL 6 now in the 0.10.5 Update! That's 50% MORE LEVELS!
You can see the table here and also there is a link to the livestream timestamp that jumps straight to me explaining the change
Along with adding new Spells (especially Summoning Spells), we’re also going to be streamlining and updating some of the 0.10 Spells too.
TLDR: Some spells will have their mana cost increased to be more iconic and easier to use and understand. We didn't want to go "too far" in customizing spells and some concerns are also the AMOUNT of spells that level 1 characters have to choose from (over 100) during character creation. Don't worry, this wont happen to a LOT of spells, but some spells like Disintegrate should not be available at too low of a level, so we are boosting some of them.
I talk about Spells in the livestreams, and you can find that here: https://youtu.be/jzx5fdcK3Xs?t=276 The Spells update is from 4:36 to 11:15.